Can 'Em All Permanent Upgrades Guide

Plan Can 'Em All permanent upgrades with first-buy priorities, point-saving tips, and smart prestige timing for faster factory rebuilds.

Selling your factory can feel like throwing away a strong run, but the right Can 'Em All permanent upgrades turn that reset into a faster, richer rebuild. These bonuses survive Prestige, so every point you spend should remove a real early-game bottleneck instead of just looking impressive on the tree. This guide breaks down the best Can 'Em All permanent upgrades to buy first, how to judge a factory sale, and when to save for Cold Storage or another reset.

How Can 'Em All Permanent Upgrades Work?

Can 'Em All permanent upgrades are the bonuses you buy with Permanent Upgrade Points after Happy Meat Food Corp offers to purchase your factory. Accepting the offer unlocks the sale option; it does not force an immediate reset. When you confirm Sell Your Factory, your normal factory progress is wiped, but the permanent bonuses you purchased remain active for later runs.

Progress or EquipmentAfter Selling the Factory
Regular factory upgradesLost; must be purchased again
Weapons and VacuumNormal unlocks are lost and must be reacquired
Grinders and conveyor setupRebuilt through the regular upgrade tree
Money and production progressReset with a new facility
Purchased permanent upgradesRemain active
Permanent upgrade bonusesApply to later runs

The point reward is tied to the factory being sold, so check the confirmation before committing. A sale that generated $2,519,132 offered 50 permanent upgrade points. Treat that as an example, not a fixed conversion; the number displayed on your own sale screen is the one that matters for your next purchase.

Best Can 'Em All permanent upgrades to Buy First

The first reset can award enough for a meaningful head start. With 50 points, Shiny Shipment costs 25 and makes every creature in the first truck of each day Shiny. That gives the next factory a predictable source of valuable arrivals instead of depending on random Shiny spawns. Spend the remaining points only after checking what your rebuild actually lacks.

Permanent UpgradeCost or EffectBest Use
Shiny Shipment25 points; all creatures in the first truck each day are ShinyA reliable early-value boost for the next factory
Starting CashStart with $100, $5,000, or $20,000 depending on tierShorten the opening equipment and rebuild wait
Profit BoostStart with 100% extra earningsFaster income once production is moving
Brute ForceStart with 100% extra damageEase early combat before normal weapons return
Grinder SpeedDouble Grinder processing speedTurn more bodies into cans instead of backups
Luxury CansDouble the value of Shiny creaturesAfter Shiny supply is reliable
Lucky HitsDouble critical hit chanceA combat bonus; not a substitute for production capacity

Starting Cash is the comfort pick: its $100, $5,000, and $20,000 tiers shorten the opening equipment wait, but higher tiers compete with other bonuses. Profit Boost and Brute Force are simple multipliers—100% extra earnings and 100% extra damage—while Grinder Speed doubles processing speed. For a factory that keeps leaving bodies beside a busy machine, Grinder Speed can matter more than another combat bonus.

Shiny Shipment becomes stronger if you later add Luxury Cans, which doubles the value of Shiny creatures, but do not buy Shiny-value bonuses before you have a reliable Shiny supply. Lucky Hits doubles critical hit chance; treat it as a combat upgrade, not a replacement for production capacity.

Later Can 'Em All permanent upgrades and Cold Storage

Once the first permanent bonuses are active, the tree opens more specialized options. Death Touch adds a chance to instantly kill a creature, First Blood makes the first 10 creatures of a run die in one hit, and Damaged Delivery starts 25% of arriving creatures at half health. These are combat assists; buy them when early fights still slow your rebuild, not when the Grinder is the real problem.

Permanent UpgradeEffectBuy When
Death TouchChance to instantly kill a creatureRandom combat help still improves early clearing
First BloodFirst 10 creatures of a run die in one hitYou want faster opening clears before weapons return
Damaged Delivery25% of arriving creatures start at half healthEarly combat remains a bottleneck
Cold Storage100 points; creatures and cans stay overnightUnfinished production regularly carries over

Cold Storage is the standout utility upgrade at 100 points. It prevents creatures and cans from being cleared overnight, so unfinished production can carry into the next day. That is valuable when loaded Grinders or unsold cans are a recurring end-of-shift problem. It is less urgent if you consistently finish deliveries before the timer ends, and it does not replace the final Freedom purchase.

When Should You Sell Your Factory?

Selling is a strategy decision, not a mandatory step every time the offer appears. A low offer can trap you in a weak rebuild if it cannot fund the next permanent upgrade you need. Can 'Em All permanent upgrades reward patience when the sale screen is offering too few points for your next target. In one progression, a 50-point first sale was completed, a 16-point offer was skipped, a 133-point offer was also skipped, and a later 515-point sale funded nearly the entire remaining permanent tree—though the player still finished two points short of full completion.

Example OfferDecision ExampleWhy It Made Sense
50 pointsFirst factory sale completedFunded Shiny Shipment and started the next run with a permanent bonus
16 pointsContinued the current runToo small for the desired permanent upgrade
133 pointsContinued building the factoryBetter to grow the current factory before resetting
515 pointsSecond major factory sale completedFunded nearly every remaining permanent upgrade

Before you sell, open the sale screen, note the points, and name the upgrade you want next. If the offer cannot buy it, keep building the current factory. If you are close to completing the regular tree or paying for Freedom at Last, another reset may delay the ending more than it helps. Use factory upgrade decisions when production stalls before expanding arrivals, because permanent bonuses cannot fix a production line that is already overloaded.

How Do You Finish the Permanent Tree Without Wasting Points?

Can 'Em All permanent upgrades do not pay off the debt. Freedom at Last costs $666,666,666 and appears after every regular factory upgrade is purchased. Buying it clears the debt and gives you the exit key; unlocking the node alone is not enough. If your goal is the ending, stay in the current factory rather than resetting for a small point gain.

GoalBetter FocusReason
Faster future runsCold Storage and production permanent upgradesBonuses carry into later factories
Finish the storyComplete the regular upgrade tree, then buy Freedom at LastPermanent upgrades alone do not clear the debt
Achievement completionCheck permanent tree completion and the 12 Steam achievementsCompleting the permanent tree matters for The Perfect Employee

Cold Storage can still be worth 100 points for future runs. If you are actively pushing Freedom, finish deliveries before the shift ends and treat Cold Storage as a convenience for later resets, not a shortcut around the final payment. Completing the permanent tree also matters for The Perfect Employee achievement, so check the 12-achievement list before starting another cycle.

Can 'Em All permanent upgrades FAQ

Do Can 'Em All permanent upgrades carry over after Prestige?

Yes. Regular factory upgrades, normal weapons, Vacuum unlocks, Grinders, conveyors, money, and production progress reset. Purchased permanent upgrades remain active and apply to subsequent runs.

What is the best first Can 'Em All permanent upgrade?

Shiny Shipment is a strong first pick at 25 points because it makes every creature in the first truck of each day Shiny. Starting Cash, Profit Boost, Brute Force, and Grinder Speed are also useful, but choose based on whether your next rebuild struggles with cash, damage, or processing speed.

When should I sell my factory for permanent points?

Sell when the displayed reward can fund a specific permanent upgrade you want and you plan to keep playing. Do not reset for a tiny offer that cannot buy anything useful. If you are close to Freedom, finish the regular upgrade tree and buy Freedom at Last instead.

Is Cold Storage worth 100 permanent points?

Cold Storage is worth considering if creatures or cans are often left overnight and you plan more factory runs. It lets loaded Grinders resume processing the next day. If you are chasing the ending, prioritize finishing deliveries and the Freedom purchase first.